|  | The graphics component is probably one of the most interesting and certainly the most developed component of the library. Wrapping DirectDraw, the library allows you to create many surfaces of different sizes and perform interesting operations on them and between them.
class | DirectDrawObject
header file | gs_directdraw.h
singleton | yes
This object is used to initialize the DirectDraw environment. If you plan to use graphics in your application, you must instantiate this object and create it properly.